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	<title>danielskog.se &#187; Games</title>
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		<title>Third places online</title>
		<link>http://www.danielskog.se/2008/05/31/third-places-online/</link>
		<comments>http://www.danielskog.se/2008/05/31/third-places-online/#comments</comments>
		<pubDate>Sat, 31 May 2008 22:04:50 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://www.danielskog.se/2008/05/31/third-places-online/</guid>
		<description><![CDATA[For several years I’ve been interested in the notion of third places online. Sociologist Ray Oldenburg introduced the third place as a concept. In his book The Great Good Place he argues that every society is in need of third places, separate from home and work (first and second place), that can serve as informal [...]]]></description>
			<content:encoded><![CDATA[<p>For several years I’ve been interested in the notion of <span style="font-style: italic">third places</span> online. Sociologist Ray Oldenburg introduced the <span style="font-style: italic">third place</span> as a concept. In his book <a href="http://www.amazon.com/Great-Good-Place-Bookstores-Community/dp/1569246815/sr=1-1/qid=1161350815/ref=pd_bbs_sr_1/102-2327347-4747337?ie=UTF8&#038;s=books"><span style="font-style: italic">The Great Good Place</span></a> he argues that every society is in need of third places, separate from home and work (first and second place), that can serve as informal public gathering places. Oldenburg declares that the occurrences of third places have decreased in western society in recent years. As these public meeting places disappears, the community dependent on them also is weakened. Many of the arguments made by Oldenburg are also echoed by <a href="http://www.amazon.com/Bowling-Alone-Collapse-American-Community/dp/0684832836/sr=8-2/qid=1161350613/ref=pd_bbs_2/102-2327347-4747337?ie=UTF8&#038;s=books">Putnam</a>, when describing the threats against social capital in American society.</p>
<p>Many scholars have suggested that virtual community spaces could be regarded as being similar to the third places as described by Oldenburg &#8211; and one example of such an attempt is a paper from 2006 by Steinkuehler & Williams; <a href="http://jcmc.indiana.edu/vol11/issue4/steinkuehler.html"><span style="font-style: italic">Where everybody knows your (screen) name: online games as “Third places”</span></a>. I recently reread this article and remembered writing about it on my old blog (no longer online), so here comes some new thoughts for my new blog&#8230;</p>
<p>The paper by Steinkuehler &#038; Williams is well-written and the authors basically map the characteristics of Oldenburg’s third place on MMOGs (massively multiplayer online games). The arguments are that 1) the MMOG’s under study can be viewed as third places, and 2) the participation in such virtual places generates the formation of bridging social capital rather than bonding capital.</p>
<p>The first argument is perhaps what you would expect from this kind of study. The second one is more novel since it implies that as relationships associated with bridging over time develops into deeper relationships, the function of MMOG‘s as third places fades. The authors write:</p>
<blockquote><p><em> “It is worth noting, however, that as gamers become more involved in long-term social networks such as guilds and their activities become more &#8220;hardcore&#8221; (e.g., marked by participation in large-scale collaborative problem-solving endeavors such as &#8220;raids&#8221; into difficult territories or castle sieges), the function of MMOs as &#8220;third places&#8221; begins to wane. Not all MMO players make this transition, but those who do are likely to experience relationships closer to bonding ones than bridging ones. It may be, then, that the structure and function of MMOs as third places is one part of the &#8220;life cycle&#8221; for some gamers in a given title. As complex, long-term collaborative activities become increasingly prevalent, the game becomes increasingly more entangling, time-consuming, and work-like.”</em></p></blockquote>
<p>For me, highlighting this pattern appears to be the main contribution of this paper. I think it is a relevant observation that to some extent also is valid in the context of my own work.</p>
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		<title>Goodbye Hattrick</title>
		<link>http://www.danielskog.se/2008/02/18/goodbye-hattrick/</link>
		<comments>http://www.danielskog.se/2008/02/18/goodbye-hattrick/#comments</comments>
		<pubDate>Mon, 18 Feb 2008 15:55:28 +0000</pubDate>
		<dc:creator>Daniel</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://www.danielskog.se/2008/02/18/goodbye-hattrick/</guid>
		<description><![CDATA[The online football manager game Hattrick has been around since 1997 and is still one of the most popular with almost 1 million active users. I joined Hattrick seven years ago and became a devoted manager. My team “Lokomotiv D” started in division 6 but advanced to division 4 during the first couple of years. [...]]]></description>
			<content:encoded><![CDATA[<p>The online football manager game <a target="_blank" href="http://www.hattrick.org">Hattrick</a> has been around since 1997 and is still one of the most popular with almost 1 million active users. I joined Hattrick seven years ago and became a devoted manager. My team “Lokomotiv D” started in division 6 but advanced to division 4 during the first couple of years. Then it went downhill again. My team now resides in division 5 but the future does not look bright.<img align="right" src="http://www82.hattrick.org/Common/images/hattrickcrest4a.gif" /></p>
<p>I remember being very passionate about Hattrick a couple of years ago. Logging on to Hattrick was a part of my daily routine and when my team was playing I quite often sat in front of the computer to watch the live updates. But I guess everything must come to an end and lately I have been a sloppy manager. I am now seriously considering to let go of Hattrick.  When I signed up, a couple of my friends also had teams and it was fun to compete against each other. Now, almost everyone has left and I have never been an active community member at Hattrick.org &#8211; I just liked the game part of it. This is probably the main reason to why I don’t bother anymore. Hattrick has become quite complex which means that you can not cheat if you want to have success. You have to be committed and spend lots of time &#8211; I have decided that I can’t do that anymore.</p>
<p>But it is hard to let go because I’ve been there for so long. Even though I almost never log on anymore I will miss the opportunity of being able to. Goodbye Hattrick &#8211; I will remember the good times we had.</p>
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